Create an app using the Pocket Code physics engine
Create a unique and visually stunning app, game, or puzzle using Pocket Code that uses Catrobat’s powerful physics game engine. Example (this is just an example; chose a totally different game!): https://share.catrob.at/pocketcode/program/10445
Do not use abbreviations in your program, and structure it clearly. Upload your program to Catrobat’s sharing platform.
Create a screen recording video showing how to play your game and what features it has. Before doing the screen recording, turn on the option in the developer’s option on your phone that allows to see touch positions on the screen. If your game uses some of the sensors of your phone, e.g., the inclination sensors, also add a sequence in your video that shows this from an outside perspective (you will need a second person or a webcam for that part of the recording). At the end of your video, also explain at least one non-trivial feature related to the physics game engine that you have used in your game, using a narrated screen recording showing the corresponding parts of your program, in particular the scripts and, in the formula editor, the formulas that you used related to the physics engine.
Use your mother tongue throughout the video. Your video may have visually appealing intro and end sequences created with Pocket Code. Publish your video on YouTube using an appropriate title and a good description in your mother tongue. Add English language captions to your video through YouTube’s interface for adding captions.