Design a test plan for the Portals module
Terasology's Portals module allows portals to be created in the world, responsible for spawning assorted creatures and NPCs. Your task is to investigate this module's various features and use cases, and create a test plan covering these points.
Definition of 'Done'
A detailed test plan (at least 5-10 manual tests) is submitted as a forum post, GitHub wiki page etc. The test plan should be systematic instructions on how to (manually) test the identified features, covering the different usage scenarios (what should be done?) and the expected outcome (what should happen?). It should cover different features from the Portals module.
An ideal bonus is recording a video of the tests that can be used to guide later testing.
Where to start
- Use
gradlew fetchModulePortals
to download the module and try it out! Also, check out its' repository and go through the source code to understand its' features. - To get you started with writing the test plan, here are a few examples of functionality that should be verified:
- The module runs in an otherwise vanilla environment with no crashes or conflicts.
- Portal blocks can be placed in the game world.
- Oreon creatures should pop out of the portals.
See also https://github.com/MovingBlocks/Terasology/wiki/GCI#test-plans